EGYPTIAN ADVENTURES HAMUNAPTRA PDF

Average Rating 4 ratings Ancient Lands of Mystery! Towering pyramids rise from the sands, speaking of the glory of kings long gone. Three mighty pharaohs, kings and gods, rule over a land divided--over nations hovering on the brink of war. Priests of mighty deities guide the lives of peasants and nobles alike, as all struggle to make the most of the fertile lands that line the mighty river Yor, whose rushing waters are at once the symbol and the source of all life.

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Average Rating 2 ratings Green Ronin Publishing is proud to offer the The Book of Days, the player book from the Hamunaptra boxed set, on its own for seperate sale. This 96 page book for 3rd Era games covers the classes, races, feats, and magic of Hamunaptra, and allows each player to have his own quick reference for adventures in the land of Khemti.

Also included is a character sheet for your hero. The main Hamunaptra boxed set is recommended for full use. Towering pyramids rise from the sands, speaking of the glory of kings long gone. Three mighty pharaohs, kings and gods, rule over a land divided--over nations hovering on the brink of war.

Priests of mighty deities guide the lives of peasants and nobles alike, as all struggle to make the most of the fertile lands that line the mighty river Yor, whose rushing waters are at once the symbol and the source of all life. But all around, the desert grows, encroaching nearer each day to the last remaining refuge of a once mighty civilization. Neither the Egyptian feel nor the playability of the game has been sacrificed.

The classes and races that populate the lands of Hamunaptra are still recognizable as your own favorites, yet re-imagined to convey the feel of a time of pharaohs under the shadow of war. Battle foul beasts of the desert, excavate the curse-warded tombs of dynasties past, sabotage and spy upon the armies of rival nations, master ancient magics, or simply attempt to solve the riddle of the expanding Red Land before the desert overtakes the last, dwindling bastions of civilization.

This is an age of legend. Make it your own. This product utilizes updated material from the v. This Quickstart Guide - originally featured on Free RPG Day - features rules, an adventure, and pre-generated characters so you can jump right into the action. A Song of Ice and Fire Roleplaying is about Machiavellian court politics, family alliances and enmities, the rise and fall of kingdoms, and the clash of armies, but it is also about honor and duty, family, the responsibilities of leadership, love and loss; tournaments, murders, conspiracies, prophecies, dreams, war, great victories, and terrible defeats.

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Egyptian Adventures: Hamunaptra

Average Rating 2 ratings Green Ronin Publishing is proud to offer the The Book of Days, the player book from the Hamunaptra boxed set, on its own for seperate sale. This 96 page book for 3rd Era games covers the classes, races, feats, and magic of Hamunaptra, and allows each player to have his own quick reference for adventures in the land of Khemti. Also included is a character sheet for your hero. The main Hamunaptra boxed set is recommended for full use.

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Ancient Lands of Mystery!

This set also lacks a bibliography of reference and inspirational material. Poster Map and Book Two, p. See also notes to Book Two, p. See "General Notes", above, about the organization of the books.

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Egyptian Adventures: Hamunaptra (PDF)

Towering pyramids rise from the sands, speaking of the glory of kings long gone. Three mighty pharaohs, kings and gods, rule over a land divided--over nations hovering on the brink of war. Priests of mighty deities guide the lives of peasants and nobles alike, as all struggle to make the most of the fertile lands that line the mighty river Yor, whose rushing waters are at once the symbol and the source of all life. But all around, the desert grows, encroaching nearer each day to the last remaining refuge of a once mighty civilization. Neither the Egyptian feel nor the playability of the game has been sacrificed.

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