Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment. Rather than focus on theory, the ActionScript 3. Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code.

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This chapter is about this important twosome. Introduction to ActionScript 2. Views Read Edit View history. An attribution usually includes the title, author, publisher, copyright holder, and ISBN.

Preface — Learning ActionScript , 2nd Edition [Book] We hope this book will help ActionScript coders of all kinds—from curious to intimidated, from eager to experienced—embrace the power and performance of ActionScript 3. How This Book Is Organized. Calling a method of another function is just as easy as accessing their variables.

The function1function2etc. One should be more careful when using the! The book is divided into two halves, starting with interface-centric material and culminating with cpokbook series of recipe-style problem-solving chapters, including one that focuses on ActionScript 2. We talked with a lot of students, user groups, and instructors and began to sketch out a book that would put what we learned into practice.

The information presented in this book should be helpful for all novice Flash programmers, not just those who would like to create a game or interactive website. In the first trace, someBoolean was undefined. They are provided by Flash. You should find noticeable changes in the position and dimensions of the apple unless, of course, your apple happened to have exactly the same position and dimensions on the stage!

Note that if you have programming experience, this book will be quite easy for you. You should buy this book knowing that many of the source files are in FLA format and, even if you typed in the scripts yourself, some rely on assets found in the libraries of these FLA files.

It is used to initialise an instance of a class. This will be covered in the second section. Type in the following code:. Learning ActionScript 3. Another thing to remember is that anything you drag on the stage and any variables you declare on the main timeline are properties of the main timeline.

If there are two parameters, species and colour, in the constructor, we should write the following code:. We can do this:. The primitive data types can also be applied the constructor function when they are initialised. We will talk about dynamic classes in the third section. In general, you may use the code in this book in your programs and documentation. Rich teaches a variety of digital technologies in academic and commercial environments, and has frequently lectured on these topics at conferences all over the world.

Welcome Lucas Robert Bilodeau! Because later chapters build on topics discussed early on, you may not always be able to jump right to a specific topic without first reviewing earlier chapters.

For example, writing a program that uses several chunks of code from this book does not require permission. This book is not here to teach you animation. Our look is the result of reader comments, our cookbpok experimentation, and feedback from distribution channels. We will learn some of them in this chapter, and save the rest for the next section. Open the Flash file with the apple again and type in the following code:.

Unlike any other book on ActionScript 3. He also presents video training for Lynda. You can access this page at:. Now suppose you put a worm in the apple and want to refer to the main timeline from the worm. Who This Book Is For. This is not our aim here; rather, we hope to make you into a programmer through the simple language that is ActionScript. TOP Related Articles.



Moogukasa Views Read Edit View history. I wish I could say this book is for whomever Kyle Baker is going out with now, but that was done long ago. From Wikibooks, open books for an open world. Who This Book Is For. As mentioned previously, this book focuses on ActionScript 3. Type in the following code:.


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This chapter is about this important twosome. Introduction to ActionScript 2. Views Read Edit View history. An attribution usually includes the title, author, publisher, copyright holder, and ISBN.

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